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2nd February 2025
Kyle Rowley To Attend Yorkshire Games Festival 2025
[12-13th February]

The Yorkshire Games Festival (UK) will be returning to the National Science and Media Museum for its ninth year later this month. The special two-day event is promised to be packed with an array of exciting opportunities from family-friendly events (Let's Play!), to the latest demos from local developers, and industry-specific talks. There's also a surprise for Remedy fans…

On February 12th, Kyle Rowley will be taking to the stage for his talk, “Crafting the Horror of Alan Wake 2”. Held at 10.50, the Game Director will be sharing the studio's approach to scaring its players and how the team maintained consistency throughout the project.

The event is also packed with other incredible speakers too, including Alex Earle (Festival Host), Sophie Artemigi (Game Designer), Claire Morwood (Game Designer, Programmer, and Artist), James Carbutt and Will Todd (of Coal Supper), Ricky Haggett and Richard Hogg (of Hollow Ponds), Eli Rainsberry (Composer, Sound Artist, Audio Designer), Gary Carr (Studio Director of Two Point Studios), Kitt Byrne (Artist and Designer), Sarah-Joy Longthorn (Senior Narrative Designer and Writer), Leah Caldwell (Cinematic and Gameplay Producer at Larian Studios)

There are also a number of workshops throughout the event targeted at aspiring game artists and designers. So, if you're looking to break into the industry, make sure to have a look!

The event will be held at the National Science and Media Museum in Bradford (England), with tickets start at £25. You can learn more about the event, HERE



Crafting the Horror of Alan Wake 2
w. Kyle Rowley
10.50–11.30

Talk Description: Game Director Kyle Rowley will delve into the horrors of Alan Wake 2 and talk about how the Remedy team went about scaring its players. What were the processes the team used to ensure consistency in delivering scares, and what lessons did they learn along the way?

About the Speaker: Kyle Rowley is a Game Director at Remedy Entertainment, where he recently co-directed Alan Wake 2 and then continued to oversee its expansions, including Night Springs and The Lake House. With over 17 years in the video game industry, Kyle has held key roles in design and leadership at prominent game studios across Europe. 

Prior to his current role, Kyle was Associate Design Director on Cyberpunk 2077 at CD Projekt Red. At Remedy, he contributed to Quantum Break and Crossfire X as Lead Designer. Earlier in his career, he worked as Senior Designer on Runescape at Jagex, as well as contributing to Homefront: The Revolution at Crytek and The Outsider at Frontier Developments. Kyle began his career at Codemasters and Electronic Arts as a QA Tester and Community Liaison, gaining early experience in production and player engagement.

-- CONSOLE & PC GAMES --

The Control Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

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