In mid-July, Develop Conference is taking place, held at the Doubletree by Hilton Briton Metropole in Brighton, England.
The mid-week three-day event, which takes place between July 9-11th, takes place on the southern coast. It offers a relaxing backdrop to the busy networking, panels, and awards show.
For those interested in diving into the session after the show, while all sessions are recorded, unfortunately Develop discontinued sharing them for free on their YouTube channel back in 2022. Those with a conference pass can check out the Alan Wake 2 talk online via their streaming platform, Reattendance. We'll let you know if this changes and if the Alan Wake 2 session is officially published.
Alan Wake 2 Session with Lapington & Neubert
On Thursday 11th , Richard Lapington and Anika Neubert will be taking to the stage in Room 4 for a special presentation on the audio in Alan Wake 2.
Alan Wake 2: Staying in the Light on the Journey to Building an Audio Team & Achieving a Vision
Thursday 11th July, 12:15-13:00 in Room 4
Join Remedy Entertainment's Audio Director, Richard Lapington, and Senior Development Manager, Anika Neubert, as they explore the intricate interplay between audio vision, leadership, team dynamics, and meeting shipping deadlines. In this insightful session, they will dissect their approach to developing the BAFTA award winning audio of Alan Wake 2, offering valuable insights into the challenges and strategies involved in bringing the game's auditory experience to life.
Session Takeaway:
- Creative Audio Vision: Gain insights into how we bring our audio vision to life for our development team.
- Collaborative Efforts: Discover how our collaboration between Audio and Production drives the unique needs of audio development.
- Innovative Team Building: Discover how we foster teamwork in the complex audio work environment.
- Effective Strategies: Learn about the strategies we've employed to overcome the distinctive challenges of the audio development cycle.
About Anika Neubert. "Anika's passion for video games ignited at a young age, long before she could fully immerse herself in playing most of them. It took her a few years to realize that game development could be a viable career path, and another decade of dedication to establish herself in the industry. After exploring various sectors, she transitioned to the tech industry in 2017, moving from customer service to project and team management roles. In late 2020, Anika seized an opportunity at Remedy Entertainment, where she supported the award-winning Audio team on “Alan Wake II” for three years, contributing to its success. Now she is dedicated to the Narrative and Audio teams working on the highly anticipated sequel to the critically acclaimed “Control”, bringing her skills and passion to help shape its next chapter."
About Richard Lapington. "Richard is a seasoned game developer with a passion for crafting immersive audio experiences and engaging narratives. With over 18 years of experience in the industry, Richard has held various roles, from Sound Designer, Narrative Lead to their current position as Audio Director at Remedy Entertainment. Having left his mark on acclaimed titles like ‘Alan Wake II’ and ‘Quantum Break’ showcasing his expertise in audio direction and narrative development through sound. Richard’s passion now lies in guiding audio teams through the challenges of AAA game development, fostering innovation and creativity in a constantly evolving landscape."
Additional Audio Sessions
In addition to the Alan Wake 2 audio lecture, Richard is scheduled to attend an additional session on his craft.
Open Mic 2024
Thursday 11th July, 17:45-18:30 in Room 4
"In keeping with Develop Conference tradition, our panel of game audio experts limber up for an inclusive town hall style discussion with conference delegates about the current state-of-the-art of music, sound and dialogue for games and what the future holds for game audio business, technology and creativity. Moderated by Soundcut's Adele Cutting."
Speakers: Rob Bridgett (PlayStation), Jon Vincent (Rare), Lydia Andrew (EA DICE), Grace Docksey (Jagex), Richard Lapington (Remedy Entertainment), and Bjørn Jacobsen (Mainframe Industries), hosted by Adele Cutting (Soundcuts).
Develop: Star Awards 2024
Similar to other conferences we've spotlighted lately, including Digital Dragons and Nordic Games, Develop wraps up its event with the Develop: Star Awards on July 10th 2024. This year, the event is set to be held at the Brighton Dome and will feature an exciting evening-long event celebrating individual and group achievements from the past year.
With the release of Alan Wake 2, Remedy enters the evening with nominations in six categories, including Best Audio, Best Visual Art, Best Narrative, and Best Game, with the company receiving additional nominations for Best Studio and individually for Sam Lake (Creative Director) for Best Creative Lead.