This week, Remedy released their tenth patch for Alan Wake 2, featuring over one hundred bug fixes, including several fixes for things they're describing as "critical issues".
If you've been unable to collect the remaining Pat Maine radio messages, I know a few of you have reached out about that, and you're in luck! This latest patch allows you to collect and listen to all of them without repeats.
Other fixes include...
Universal Fixes:
- General bugfixes and additional polish
- Fixed multiple localization issues
- Fixed banding present in certain cinematics
- Rebalanced the Taken Diver enemy to be more dangerous
- Added a few missing German and Spanish VO lines
- Increased ammo and health item drop rates from containers in the Cynthia boss fight
- Rebalanced Nightingale boss fight in Normal mode making player weapons more powerful
- HDR toggle in brightness calibration UI should now work as expected
- Tutorial texts should only appear in the right places
- Fixed the weather. It should not be raining indoors anymore
- Low health state visual effect intensity toned down
- Fixed an issue with the camera going wild in Saga’s weapon upgrade screen
- Fixed instances of Alex Casey t-posing menacingly
- All Pat Maine radio shows are now listenable
- Player progress should no longer be blocked by unruly furniture and props being in the wrong place.
Platform Specific:
Xbox-Series
- Fixed an issue with audio missing or cutting out.
PlayStation-Specific
- Fixed an issue where using Share Play would, in rare instances, crash the game
- Fixed several wrong audio states towards the end of the game.
Mission-Specific
Invitation
- Fixed an issue where players were unable to talk to Casey after the autopsy and thus being blocked from progressing in the mission
- Fixed an issue where in rare circumstances, Nightingale could get stuck in the scenery.
Casey
- Opening the subway door during the escape from the Dark Presence has been made significantly easier by requiring far less button mashing, especially on keyboards.
Local Girl
- Made Coffee World more fun. Fixed an issue where cups from Slow Roaster were not showing and where carriages from Espresso Express blocked player progress
- The clue about the Kalevala workshop now unlocks at the correct time
- A Manuscript page did not want to be found and has been taught a lesson.
We Sing
- The cursor should appear correctly on the Plot board during the mission.
Old Gods
- Fixed an issue where the key fob from Rose did not spawn correctly for players
- Fixed an issue where players were unable to trigger the call from Tor and place evidence on the Case Board + several related issues
- Fixed an issue where players could not enter the Overlap upon dying as the record player refused to play the hits and allow re-entry to the Overlap.
- Fixed an issue where the option to Profile Cynthia disappeared after reloading a save game.
Room 665
- Fixed an issue where players could get stuck in the Break Room
- The Echo will now respawn in the instance that the player doesn’t watch the video to the very end.
Scratch
- Fixed an issue where players were unable to talk to FBC Agent Estevez and come up with a New Plan to progress the mission
- Saga should not end up in Dark Place after the point of no return
- Fixed an issue where players could get their progress blocked if changing to another case.
Zane's Film
- Tim Breaker’s map now properly reveals the Word of Power location behind the cinema.