Assembly is back this week with event doors opening tomorrow for a special four-day event. The gathering, a formative force in Remedy's early years, turns thirty this week with plenty packed in to mark the occasion.
Naturally, Remedy will also be there armed with limited edition Assembly/Remedy t-shirts to mark the anniversary. Revealed on social media this week, the t-shirts are a relaxed sunflower yellow crewneck t-shirt with both logos featured in red neatly on the front with "ASSEMBLY 30 YEARS" underneath. On the back reads the quote "KILL ALL AUDIO AND LIGHTS!!!!!!" a familiar phrase for longtime visitors.
This Friday, two developers at Remedy are also holding their lectures. If you can't make it to the event, you can also watch the livestreams via the Assembly YouTube channel.
Procedural and VFX Workflows in Control
Johannes Richter (Head of VFX)
Johannes Richter (Head of VFX)
Official Description: This talk sheds light on how we developed visuals and functionality of Create and Fracture – the two new abilities central to exploring the caves under the Oldest House in the Control: The Foundation DLC. Control has been developed by Remedy Entertainment. Control received many Game of the Year wins including being chosen as the 2019 Game of the Year award by IGN as well as receiving honours for Best Art Direction at The Game Awards 2019 and the award for Action Game of the Year at the DICE Awards.
Johannes Richter has had a varied and illustrious career in the VFX industry with over 15 years of experience in VFX. As a former FX Artist and Supervisor at Framestore, Johannes boasts an array of VFX-heavy Hollywood productions, including Marvel’s Guardians of the Galaxy 2, Gravity, King Arthur: Legend of the Sword, Avengers: Age of Ultron, Poltergeist, Everest, Dracula Untold and Robocop. A few years back Johannes switched to games to work for Remedy, where he is now heading Remedy's growing VFX & TechArt team."
Friday, August 5th at 13:00 - 14:00 EEST (11:00 BST / 10:00 GMT)
Are You Wondering How To Get Into The Game Industry?
Mira Günther (Senior Talent Acquisition Specialist)
Official Description: Remedy Entertainment will deliver a talk that will include an overview of Remedy, how to prepare for exploring jobs in the gaming industry, advice on portfolios and applications as well as time for your questions at the end. Remedy will discuss ways to find opportunities through networking, game dev events, and internships.
Mira Günther is part of Remedy Entertainment's Talent Recruitment team since November 2020. Her responsibilities included ensuring that our recruitment processes go smoothly both for us and the candidates. Mira is passionate about DEI (diversity, equity & inclusion) matters and promoting those in recruitment.
Friday, August 5th at 18:00 - 17:00 EEST (16:00 BST / 15:00 GMT)