If you're interested in learning more about how storytelling is planned, written and implemented into games, this wrap-up is for you! Over the past couple of weeks, there has been a number of panels exploring what goes into bringing a story to life, attended by developers from Remedy's narrative department.
Clay Murphy who currently works as the Senior Writer at the studio attended a panel at Comic-Con@Home. Whereas Mikko Rautalahti and Eevi Korhonen joined The Writers' Guild of Great Britain in their week-long celebration of narrative in games. Below you can find further details on the panels and where you can watch.
4th August 2020
Narrative Lectures July Wrap-Up
[with Clay Murphy, Eevi Korhonen, Mikko Rautalahti]
18:55
Rachel
Up first, Comic-Con! This year, San Diego Comic-Con was looking pretty different but was still incredibly exciting. While the show couldn't go ahead as planned, organisers brought the show, Comic-Con@Home 2020, to attendees through online panels and talks featured on their YouTube channel. One of those talks was Pixel Stories — Reimagining Video Game Narrative which tackled the topics such as character development and world creation. For the talk, Control's Clay Murphy was joined by Aaron Contreras, Amelia Gray, and Jennie Kong. The panel was chaired by John Wie.
You can watch Pixel Stories — Reimagining Video Game Narrative on YouTube, HERE!
A little earlier in the month was the week-long celebration of narrative in games, hosted by The Writers' Guild of Great Britain.
On Tuesday, July 7th was the "Transmedia Tales: Switching Medium, or Platform in Videogame Narrative" panel with Mikko Rautalahti. He has previously worked at the Remedy in various roles but departed the studio as the Narrative Lead in 2017. During his decade at the studio, he worked on games such as Alan Wake, The Signal DLC, The Writer DLC, Alan Wake's American Nightmare, Crossfire HD, and Quantum Break. Joining Mikko on the panel was Richard Dansky, Corey Brotherson, and Leah Muwanga-Magoye. The discussion was chaired by Antony Johnston.
You can watch Transmedia Tales: Switching Medium, or Platform in Videogame Narrative on YouTube, HERE.
Two days later was the "Narrative Design – Breaking down and building up stories in an interactive environment" discussion with Eevi Korhonen who previously worked at Remedy as a Game/Narrative Designer on Quantum Break, CrossFireX and Control.
Joining Eevi on the Thursday was Fred Francis, Jon Ingold, Kim MacAskill, with the discussion chaired by Brenden Gibbons.
You can watch Narrative Design – Breaking down and building up stories in an interactive environment on YouTube, HERE!