It's been a busy week for the away team in Cologne, but we're almost at the end of Gamescom 2019, with just one day to go!
A quick reminder to those attending the show tomorrow that the Control booth has sometimes had queues spanning about three hours. While there are plenty of stations available, it has proved exceptionally popular especially with a thirty-minute demo. So make sure to get there early! It's in Hall 7 at the PlayStation booth. Show attendees who visit the booth will also receive a special "Dynamic Black Pyramid" theme for the PS4.
Attending the show. Remedy has a number of developers at the studio including Juha Vaino (Lead Producer), Brooke Maggs (Narrative Designer), Minna Etsalo (Senior Graphic Designer), Vida Starčević (Community Manager), and Thomas Puha (Communications Director), along with Sari Lindberg (Senior Talent Acquisition Specialist), Wajhi Jafri (Senior Producer), and Mikaela Öberg-Mattila (HR Director). The developers have also invited a number of influencers to report on the game throughout the week. We'll be sure to keep you up to date on all the announcements during the event with daily wrap-ups like this one!
Getting there. If you need any help finding the convention centre, the event website has a collection of guides ranging from public transport to motorway access, wheelchair accessibility, and also food. Check out the official list of guides, HERE!
[Open to Australian residents] In our day three wrap-up, we talked a little about Stevivor's amazing competition which is open to fans in Australia and New Zealand. Today another Australian-based website, Press Start, has published their own competition with five Control press packs up for grabs. Unfortunately, it's only open to residents in Australia, but if you can, make sure to enter!
Click HERE to check out the giveaway!
Il progetto più ambizioso di REMEDY! - Cosa dobbiamo aspettarci da CONTROL?
(Translation: REMEDY's most ambitious project! - What should we expect from CONTROL?)
GameStopZing TV (with Thomas Puha)
Control’s ‘new weird’ aesthetic builds on the likes of Twin Peaks and Annihilation
PCGamesN (with Brooke Maggs)
Remedy’s Control launches next week, and it looks to be delightfully bizarre even by the standards of the studio which brought us Alan Wake. While fans are still salivating over the possibility of an Alan Wake 2, Control is generating its own buzz as an original title even with its weirdness in mind (the Avengers-style superpowers probably help, too), and narrative designer Brooke Maggs believes that shows like Stranger Things have helped whet appetites for this type of unusual storytelling.
Read the full interview with Brooke, HERE!
Gamescom 2019 made me believe in ray tracing again
TechRadar
However, once the graphics card made its way to my doorstep, I had to wait a while to see what ray tracing looked like. This is, of course, while enjoying the amazing 4K gaming performance, so it wasn't all a loss. However, at Gamescom 2019, I got a chance to see what the future of ray tracing will look like, if only just a glimpse. Not only are more AAA games like Call of Duty: Modern Warfare and Watch Dogs: Legion implementing the tech, but games like Minecraft are really taking things to another level entirely.Read their full article, HERE!
Control was Gamescom’s best Marvel’s Avengers game
PCGamesN
Its projectiles thump into targets with a satisfying clout that equals any of Stark’s anti-personnel munitions. They knock enemies off their feet and smear a glowing cloud of pastel-tinted smoke across the space in which your victim formerly stood. And like Stark’s suit, the weapon transforms, switching between functions – whether that’s spraying bullets, shotgun pellets, or micro-missiles – as its form subtly shifts.Read their full report, HERE!
Photographs From The Showfloor
Today will see the last day of my #gamescom2019 visit. Here's a brief day-by-day highlights thread about the visit, starting from today.— Juha Vainio ▼ (@yuuhaw) August 23, 2019
Friday:#ControlRemedy pic.twitter.com/6Css22CLvB
Bye bye #gamescom2019 sad it's over already but I'm super hyped for @ControlRemedy as you can see 😊❤ pic.twitter.com/js3zjpw245— Nadine 💖💜💙 (@N_ko13) August 23, 2019
#VRT20Gamescom ah au fait, si vous passez tester #ControlRemedy , vous repartez avec un thème pour PS4 et un joli pin's chez #PlayStationGC19 pic.twitter.com/KCc0coQbb2— VRTvingt @ #Gamescom2019 #VRT20Gamescom (@VRTvingt) August 23, 2019
#VRT20Gamescom En plein dans la queue pour faire bientot tester #ControlRemedy à @Spikeuillaume chez #PlayStationGC19 pic.twitter.com/d4MKdWsBAv— VRTvingt @ #Gamescom2019 #VRT20Gamescom (@VRTvingt) August 23, 2019
Time to get out of Cologne and Gamescom. Been awesome to see the excitement players are having when they get to grips with @ControlRemedy at the @PlayStationDE booth. (Sorry for the mega long lines) wish more of our devs would experience and see this. #gamescom2019— Thomas Puha (@RiotRMD) August 23, 2019
Really glad to go home though and focus on the launch from home/office and not the showfloor 😂💦 #gamescom2019 #ControlRemedy pic.twitter.com/qzhHh3pKSS— Thomas Puha (@RiotRMD) August 23, 2019
#gamescom2019 we're going home ✈️ 🏡 but @ControlRemedy is still there for you to play in hall 7 at the @PlayStationDE booth!— ▼ Vida Starčević 🔜 Control (3 days!!) (@vidaisonline) August 23, 2019
✨thanks so much to all our friends, new and old, who came to show their support, play the game and get excited with us! CONTROL LAUNCHES NEXT WEEK AAAA pic.twitter.com/t4Bnbl6zrO