Today Remedy uploaded the third episode in Control's ongoing Developer Diary series. This time the group shares details about what players can expect as they explore The Oldest House.
Like the previous two episodes, the latest video features interviews with a number of Remedy including Sam Lake (Creative Director), Paul Ehreth (Lead Designer), Mikael Kasurinen (Game Director), Anna Megill (Narrative Lead), and Thomas Puha (Head of Communications), as they discuss the new setting, the brutalist architecture that inspired the game's look, and the numerous layers the FBC building has in-store for players.
In case you missed it: in the first episode, the team talked about how they approached Control's world and how they changed their approach to narrative while still focusing on the story. In the second episode they delved deeper into the gameplay and allowing the player to explore their own path.
Control is set to launch in 2019 on Playstation 4, PC and XBOX One.
7th August 2018
Control Developer Diary #3: The Oldest House
17:14
Rachel