There's been a little break in the official developer interviews on the Remedy site, but they're back with newly recruited writer, Anna Megill!
In the latest interview, Thomas Puha (Head of Communications) spoke to the studio's new Senior Writer about the transition from the Washington to Helsinki, working on P7, and how she became a writer in the industry. It's a fun interview with a lot of humour and personality, so make sure to check it out on the developer's website, HERE!
In case you missed previous interviews: Kickstarting the series was an interview with Remedy's Game Director Mikael Kasurinen, who spoke about "P7" and the future of Remedy titles. Then we had Elmeri Raitanen, Lead Visual Effects Artist at Remedy, who talked about creating broken time and getting into the industry. There was Heli Salomaa, the Costume Designer at Remedy, on creating a character's look. Ethan Watson (Senior Engine Programmer) on working abroad and standup comedy. And Stuart MacDonald on Scotland, his work on Quantum Break, and working as a Lead Production Designer.
29th September 2017
Anna Megill Talks Writing Games in New Developer Interview
13:22
Rachel