Game Informer continues's their exclusive coverage today and the next part of their Quantum Break feature is up! In their latest article, they talk with Remedy's Narrative Designer, Greg Loudon, about the game's time stutters.
The article also features a series of never-before-seen screenshots from the title and a gif showcasing the new lighting system in the game.
If you thought that the stutters can be harmless, you're wrong. While they may help Jack in some cases, these are describes as "frozen moments of chaos", where the environment becomes unpredictable and dangerous. Read more in the Game Informer article,HERE (archived).
If you thought that the stutters can be harmless, you're wrong. While they may help Jack in some cases, these are describes as "frozen moments of chaos", where the environment becomes unpredictable and dangerous. Read more in the Game Informer article,
Our Oscar-winning superstar Greg Louden talks #QuantumBreak
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