Today was pretty packed for the Remedy team at Gamescom. The doors were opened to the general public who got to have their first glimpse at the extended version of the Quantum Break demo. In addition to that, there were a number of interviews taking place with the developers throughout the day, so expect more videos shortly!
You might have seen Major Nelson's previous interview with Sam Lake (Creative Director at Remedy) which took place during the XBOX Briefing After Show. Today he had the opportunity to catch up with Sam again to talk about the title's story. This interview is focused more on the structure of the game such as the impact of the time stutters and how the choices the player makes influences events.
Check the video out below!
14th August 2014
Major Nelson Interviews Sam Lake
13:50
Rachel