Matias Myllyrinne, CEO at Remedy, will be speaking about the game development process at SXSM, next month.
EDIT: Matias' talk will take place on Saturday 8th March, 5pm-6pm
The show takes place in Austin, Texas and will span Friday 7th - Sunday 16th March. The session, held at the Long Center, is free and open to the public, but getting there a little early is recommended by the website as Interactive, Film, Gold and Platinum badge owners gain priority seating. If you wish to purchase a badge, you can find out more about them, HERE.
Click HERE to visit the event's site for more details.
From the event's website:
"Remedy Entertainment on how game development is like Breaking Bad: Cook, Deal, become the Kingpin."
Remedy Entertainment, developers of Max Payne, Death Rally, Alan Wake and their upcoming Xbox One title Quantum Break have always taken inspiration from popular culture. Remedy's Quantum Break will fuse gaming and television in a revolutionary new way. Matias Myllyrinne, CEO at Remedy will discuss how a modern day game company should think about quality when creating content, games as a service and adapting to distribution methods in the fast paced and ever changing game industry."