Polygon recently talked to Sam about Quantum Break. Before the interview, we're taken on a mini journey back in time to Remedy's previous games with Max Payne and Alan Wake. In this interview, Sam expands more on why they wanted to use a television, episodic structure for the next game. There's also some interesting questions about Alan Wake too!
Check out the interview at 14:55 on Polygon's website.
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13th June 2013
Polygon's Quantum Break Interview
12:09
Rachel