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CONTROL Resonant Reveal Trailer

CONTROL Resonant has been officially revealed with a debut trailer showcased during The Game Awards, along with first game details.

Community Spotlight: Yasmin's Stunning Freya Concepts

In our latest Community Spotlight, we look at Yasmin's incredible in-depth work exploring one of Alan Wake 2's most mysterious characters, Freya Anderson. .

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Read Sam Lake's open letter announcing Alan Wake Remastered.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


16th September 2026
Control Joins Critical Role in Special One Shot Campaign

Critical Role will be getting a CONTROL-themed twist on September 22nd, with a special one-shot created to mark the upcoming release of Resonant.

The one-shot will feature Marisha Ray, Travis Willingham, Sam Riegel, alongside Dylan Faden himself, Sean Durrie. Stepping up to the role of Game Master is Zachery Renauldo, who will be debuting his mastery skills for the channel with this standalone adventure. Viewers can expect a fresh experience, created specially for the scenario, and sponsored by Remedy Entertainment.

Perhaps best known for their elaborate and long-running campaigns, Critical Role has also done dozens of one-shots over the years. While details on the upcoming Control livestream are limited, previous recordings have lasted between two and five hours. So, make sure to buy your coffee in bulk before Tuesday.

With 2.8m subscribers on YouTube, Critical Role is perhaps the most established roleplaying game channels online. It started back in 2012 as a way of uniting friends and has evolved into something much bigger, branching out into various campaigns and beyond the channel. Their stories have transformed into an animated series and comic books, and have helped raise money for the Critical Role Foundation, a charity organisation that supports international charities. 

Check out the Critical Role x Control one-shot on September 22nd at 7pm Pacific on YouTube or Twitch!

16th September 2026
Remedy Gives Update on Jesse Faden in Fourth CONTROL Resonant Character Profile

Today, Remedy has published the fourth CONTROL Resonant character profile, this time catching up with their old protagonist, Jesse Faden. For the sequel, Courtney Hope will be reprising her role.

The profile comes with a teasing caption, "FBC Director Jesse Faden is missing. Where is she? What is she up to? Dylan must find the answers to these questions."

There's a lot of mystery surrounding Faden's disappearance, whether it was by choice or by force. And what her intentions were when... "bestowing" the Aberrant upon Dylan. For now, and even with the character profile, Remedy isn't ready to give too much away just yet.

The character profile reads, "Jesse Faden. Jesse has come a long way since the tragic events in Ordinary, Maine. Taking on the role of Director during one of the FBC's most trying periods, she has remained both caring and pragmatic across her tenure. The protectiveness and love Jesse feels for Dylan brought her to the Oldest House to find him in 2019, and she will do anything not to lose him again. Their connection will prove crucial to putting a stop to."

15th September 2026
Sergey Mohov Delves Deeper into CONTROL Resonant's Assist Mode in New Expanded Article

A few days ago, Sergey Mohov (Lead Gameplay Designer, Remedy Entertainment) wrote a new article for the PlayStation Blog, centred around CONTROL Resonant's Assist Mode feature. BUT! Talk about accessibility doesn't end there. If you would like to learn more about the feature, Sergey has published a more in-depth look at the feature on the official Control website.

We're huge fans of the Assist Mode and its game nature for Control and Alan Wake 2, and seeing Remedy transform the feature has been a joy to follow. In CONTROL Resonant, there has been a huge evolution. While the PlayStation Blog is targeted at a broader audience, the game website allows developers to delve into the nitty-gritty of the feature. 
A screenshot from CONTROL Resonant of Dylan in mid air wielding The Aberrant. The text over it reads "Accessibility Mode".

"We talk a lot internally about designer intent. We do have a meticulously crafted, intended experience for CONTROL Resonant. It's balanced to be tense, demanding, and rewarding," Sergey describes on the Control website. "However, our philosophy is straightforward: if you run into a wall and the friction becomes too much, we would much rather you tweak the rules to overcome it than put the controller down and stop playing. Your time is valuable, and there’s no single right way to experience the game. Because of that, we absolutely do not gate any trophies or achievements behind these settings. Play the game exactly how you need to."

In the original post about the PlayStation Blog article, I posted about chronic migraines, and one of the new features for the Assist Mode is the "Hyperacusis Filter", a filter which reduces potentially triggering sounds. For me, that can be a big thing. After having them for a bunch of years, I can hear a certain sound and immediately know things might get a little rocky later in the day. On the same topic, I'm also curious about the visual changes that you can make, such as lighting alterations. While I won't be doing a review on the game, as I'm perhaps, y'know, not the most impartial reviewer. I'm rather tempted to do one focused on the Assist Mode from the viewpoint of having a stupid migraine brain.

Check out Sergey's article on the Control website, HERE!

15th September 2026
Remedy Spotlights Zoe de Vera in Third Character Spotlight for CONTROL Resonant

In Remedy's ongoing social media series, we learned more about Zoe de Vera, Dylan's handler and a new character introduced in the sequel. She is played by the wonderful Frankie Kevich.

Alongside the video, Remedy writes, "Zoe de Vera has been blissfully unaware of what has transpired inside the Oldest House for the past 7 years. Now she comes face to face with the horrors spilling out of the Oldest House, and a new cosmic threat invading our reality."

A new face for players, Zoe has been outside of The Oldest House since it went into lockdown years ago. While it may seem like a blessing in some ways, the early previews tease that she has had to learn the hard way how to operate without the bureau's backup. 

Zoe's character profile reads, "Zoe de Vera. As Dylan's handler, Supervisory Special Agent Zoe de Vera has her work cut out for her. The very fabric of reality depends on her ability to effectively direct Dylan and ensure his devastating supernatural abilities are put to good use. Zoe's experience means she's more than up to the challenge, even with one hand tied behind her back, thanks to the FBC bureaucracy. As an avid music lover, Zoe will share some of her favourite tracks with Dylan as part of his ongoing education on the outside world."

-- UPDATE LOG --

- New Blog Post! [Sept 15] Remedy Spotlights Zoe de Vera in Third Character Spotlight for CONTROL Resonant

- New Blog Post! [Sept 13] CONTROL Resonant Gamescom 2026 Media Coverage & Interviews"

- CONTROL Resonant Posters Appear in Portland Featuring FBC Citizen Safety Guide QR Code Prompt [New photos added.]

- Photographs from the Gamescom Show Floor & Community Meet-Up [Remedy Instagram post added.]

- New Blog Post! [Sept 13] Catch Up On The Story So Far with "Previously on Control"

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.