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The Sudden Stop's 13th Anniversary Giveaway!

We've put together a care package of some delicious Finnish goodies, and packed in a can of Alan Wake 2's AHMA beer for your collection.

Year In Review [2024]

Before we settle into 2025, let's take a quick look back into the past twelve months, revisiting the milestones and events that took place at the studio and in the community.

Introducing FBC: Firebreak

In a surprise announcement, Remedy has revealed its next Control adventure,FBC: Firebreak! The adventure is a three person, cooperative FPS set in The Oldest House.

FBC: Firebreak Community First Look

Check out the first details of FBC: Firebreak, Remedy's debut multiplayer title launching in 2025.

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Alan Wake Remastered is coming! Read Sam Lake's open letter announcing the new game, his passion for Wake's debut adventure, and release details.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


15th February 2025
Behind the Voice's Latest Episode Stars Shawn Ashmore

After speaking with Janina Gavankar, the Behind the Voice podcast was able to secure a rare an interview through her with Shawn Ashmore. Yesterday, their conversation went live on YouTube, with an audio version now available across podcast platforms.

In 2016, Shawn Ashmore burst onto the screen in Quantum Break. He portrayed the lead, Jack Joyce, whose involvement in a failed time travel experiment seemingly imbued him with superpowers. As a result of the disaster, time is breaking down, and Jack aims to reverse the collapse before it's too late. The game was divided into two parts; a video game and a live-action show, with Shawn performing in both.

While this was the first time the actor had featured in a Remedy title, it wouldn't be him only appearance.  Seven years later, he was back for Alan Wake 2, as Bright Falls' Sheriff, Tim Breaker. And in the DLC, Night Springs, he took on the role of "The Actor" in the Time Breaker segment.

Throughout the hour, Abhi and Shawn talk about a range of topics from recording motion capture in video games, to the hopes for Quantum Break's continuation, his views on the Koskela brothers, and the Alan Wake 2 musical. They also touch briefly on a number of his other projects including the X-Men film series, The Rookie, The Following, The Boys, and Man of Medan.

In Case You Missed It: Over the past fourteen months, Abhi has spoken to an array of Alan Wake 2 actors and developers including Ilkka Villi (Alan Wake, Mr Scratch, Thomas Zane), David Harewood (Warlin Door), Matthew Porretta (Alan Wake, Dr Casper Darling, Mr Scratch) as well as Remedy's Creative Director, Sam Lake (Alex Casey), Christina Cole (Christina Cole) Janina Gavankar (FBC Agent Kieran Estevez), and Kyle Rowley (Game Director).

You can watch the full below or on the Behind The Voice YouTube channel, HERE.

14th February 2025
Valentine's Day Cards With An Alan Wake 2 Twist

Back in December, I had planned to attack 2025 with preparation and resilience. I was going to prepare for these kinds of holidays in advanced and be productive... then I returned to work, and in the evenings my brain returned to its liquid form. By the time I got to Thursday morning of this week, I had come to terms that my planned Valentine's Day post, still in the idea stage, wouldn't happen. Then Thursday evening rolled, and I came down with the plague which had led me to this husk-like form.... but also part of the day off sick. Turns out, I'm terrible at being ill. 

So here's our latest set of Alan Wake 2 Valentine's Day themed cards!

Original background image by Alex Schwartz-Rudd PMP Environment Artist at Remedy Entertainment. [Source: ArtStation]

Original screenshot taken for Igor's Lab.

Original background image by George Phillips, Senior Lighting Artist at Remedy [Source: ArtStation]

Original screenshot taken by Kranitoko for the Alan Wake Wiki. [Source: Alan Wake Wiki]

Original background image by Sebastian Schul, Senior Hard Surface Artist at Remedy Entertainment [Source: ArtStation]

Original background image by Oliver Odmark, Oliver Ödmark, Senior Concept Artist on Alan Wake 2 [Source: ArtStation]

13th February 2025
Apogee's Max Payne Giveaway w. Mug & Mousepad [ENDED]

If you're hoping to expand your Max Payne collection, you might want to check this out!. This week, Apogee Entertainment are giving away an original Max Payne mouse mat and mug. Both feature the iconic artwork used on the game's cover and in promotions. 

All you have to do to enter is retweet THIS tweet, press the like button, and follow @Apogee_Ent. Do all three and you will be entered into their giveaway.

The giveaway is open worldwide and will wrap up on Friday, so make sure to get in your entry quick!

Update 15/02/25 21:48 GMT: The giveaway has now ended with Apogee posting "don’t worry if you missed out. More giveaways are coming soon, and you won’t want to miss them. Stay tuned!" Congratulations to @RealFrankEaston on Twitter for being selected as their winner!

7th February 2025
Fernando Suarez-Laurinaho Talks Alan Wake 2's Gameplay Assist in New Blog Post

In a new blog post for the Alan Wake website, Fernando Suarez-Laurinaho (Game Code Craft Lead at Remedy and Technical Director on The Lake House) revisits the conversations and learnings from bringing the Gameplay Assist to Alan Wake 2.  

As part of the Alan Wake 2's Anniversary Update, Remedy released a series of new accessibility options, allowing players to tailor the game towards their style and needs. The additions introduced options such as quick turn, aim assist, invincibility, and unlimited ammo. The update was well received, but with so much added to the game on the same date, a new official article aims to put the spotlight on the incredible additions to the game. 

Fernando's article is a brilliant mix of nerdy information and humour that breaks down the process of what went into the mode. The article isn't a hefty or confusing information dump, but rather a lighthearted look at the development process through a series of stories.

“After making a fantastic series of Dev streams for Alan Wake 2 featuring different team members, our publishing team realized that coders (also known as the most important people in game development) barely appear on them. Seeing the error of their ways, they came to our room and turned on the lights. Most of the team had time to hide in the darkest corners and growl. But I was not so fast, and they were able to grab me out of the room (tip: do not use a wireless keyboard as the object to grab onto when your life depends on it). They then asked if I wanted to talk about some of my work on Alan Wake 2...”

You can read the full piece on the Alan Wake website, HERE! (Archived)

Source & Image: Remedy / Official Alan Wake Site



-- CONSOLE & PC GAMES --

The Control Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.