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FBC: Firebreak Hands-On Media Wrap-Up

With the FBC: Firebreak hands-on embargo lifting, we've collected an extensive list of previews, optinions, interviews, and more from the behind-closed-doors showcase.

FBC: Fireabreak Developer Livestream Write Up

In a three-part article series, we take a close look at the FBC: Firebreak April Developer Livestream, breaking down everything revealed during the playthrough.

Year In Review [2024]

Before we settle into 2025, let's take a quick look back into the past twelve months, revisiting the milestones and events that took place at the studio and in the community.

Introducing FBC: Firebreak

In a surprise announcement, Remedy has revealed its next Control adventure,FBC: Firebreak! The adventure is a three person, cooperative FPS set in The Oldest House.

FBC: Firebreak Community First Look

Check out the first details of FBC: Firebreak, Remedy's debut multiplayer title launching in 2025.

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Alan Wake Remastered is coming! Read Sam Lake's open letter announcing the new game, his passion for Wake's debut adventure, and release details.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


7th August 2025
Signed Editions of Poets of the Fall's Revolution Roulette Vinyl Now Available for Pre-Order
[Launch on September 5th]

After its original teaser back in late June, today pre-orders for Poets of the Fall's upcoming vinyl, Revolution Roulette have officially opened!

Released in 2008, Revolution Roulette was the band's third studio album. An early success, it was certified gold just two weeks after being released. Perhaps best known for its singles The Ultimate Fling and Diamond for Tears, the album was a continuing exploration for the band, delving into the rock and grunge genre.

At the moment, details are limited for the vinyl ahead of launch. Similar to the previous presses, we do know that the album will be spread over two LPs, which implies a similar gatefold mechanism as with past releases. At present, the cost stands at €36,32 with international shipping available and a release date set for September 5th 2025.

The vinyl will feature the eleven songs from the original album; Revolution Roulette, The Ultimate Fling, Psychosis, Clevermind, Fragile, Miss Impossible, Passion Colors Everything, Save Me, More, Diamonds For Tears, Where Do We Draw The Line, along with The Ultimate Fling (The Impromptu Alternate Version), an intimate acoustic version which featured in the single release. 

Previous Poets of the Fall albums have received the vinyl treatment, either at the title's launch or in retrospect. These include Signs of Life, Carnival of Rust, Jealous Gods, Clearview, Ultraviolet, Alexander Theatre Sessions, Temple of Thought and Ghostlight have all had the vinyl treatment, with the band producing LPs alongside releases from Clearview onwards. With the upcoming release of Revolution Roulette next month, there are now only a couple of albums yet to be released in that format; Twilight Theater, and Alchemy Vol. 1. As Twilight Theater was the first album Remedy fans would have checked out when Alan Wake was released, we're hoping for some good news in the future!

Available alongside as part of a bundle, or available separately, is also the brand new Revolution Roulette t-shirt. The design features two Rs with their back facing each other, and surrounded by a circle with the lyrics “everybody's playing Revolution Roulette” as well as “Poets of the Fall”. As final touches, the boarder has a cog design and the edges of a roulette table. The shirt has been preshrunk and is made of 100% organic cotton weighing 175g/m². It is available from 28,68 € and will launch alongside the vinyl on September 5th.

Image Source: Poets of the Fall's Facebook Page



6th August 2025
NVIDIA Releases Driver Update with Improved Control Ultimate Edition Stability for RTX 50 Cards

Today, we have a midweek bug update! Nvidia has recently published their new GeForce Game Ready Driver 580.88 which fixes a number of reported issues across RTX-supported games, including Control Ultimate Edition

Back in late June, Remedy announced that they were looking into a stability issue reported by a number of PC owners with the RTX 50 via the Steam Forums. Stuttering would occur once ray-tracing enabled; with the game working at a smooth 120+ FPS and then suddenly stuttering and crashing. Ahead of the summer holidays, the developers followed up with players, stating that a fix was underway.

Following up with Control players this afternoon, the developers shared news of the update and recommended, “a clean driver install and a settings reset.”

Alongside the Control Ultimate Edition, the new patch fixes issues with Marvel's Spider-Man (lower performance), World of Warcraft (artifacts), Cyberpunk 2077 (stuttering when VSYNCH is enabled), ABZU (issues with water), as well as general bugs across a number of systems. You can read the full patch notes, HERE!

4th August 2025
FBC Zine Volume 3 Tackles The Theme of Horror In Latest Publication, Now Available!

Today, the third annual community FBC Zine has been published! Curated by Zath (RangerZath) and Wendy (WonderousWendy), the issue is packed with brand-new artwork and writing from over fifty artists in the Remedy community!

The project has been a yearly treat for artists and fans of the Remedy Connected Universe. The latest instalment follows the FBC Zine Vol 1, from 2023; featuring 136 pages and centred around Control's fourth anniversary. The second, The Oceanview Guestbook was released the following year, and expanded not only in size to 163 pages, but to include the Alan Wake universe.


The newly-launch 278-page FBC Zine Volume 3 is set in the RCU, open to artists or fan fiction authors specifically. While you won't find any analysis or work about the game, you might hear about the world through the characters or original content based on the worlds of the FBC and Bright Falls.

For their latest issue, the team went even bigger with over 250 pages and a theme tied to the games' connecting genre, horror. Writing in their introduction, Zath and Wendy state that “Unlike other genres, horror is nuanced and highly subjective. What may be terrifying to one person may be a fun adrenaline rush to someone else. Horror pushes limits, often tapping into deeply personal and uncomfortable subjects. Fears can be rooted in experience or be completely irrational. A new fear can be unlocked when you least expect it.”

You can download and read the full FBC Zine collection, HERE

Congratulations to Zath, Wendy, and all the incredible contributors on the publication! You all did an incredible job! 

2nd August 2025
Community Spotlight: Yasmin's Brilliant Alan Wake 2-Inspired Freya Anderson Concept Art [w. Interview]

Community Spotlight is a regular feature that highlights and celebrates amazing fan projects in the Remedy community. Today we are looking at the incredible in-depth work by Yasmin, a wonderful artist whose passion led her to creating concept artwork and character exploration of one of Alan Wake 2's most mysterious characters, Freya Anderson. 

In keeping with the original game, Alan Wake 2 presents several new questions; and one of the biggest is that of Saga Anderson. At first, a seemingly ordinary woman balancing family life and a young daughter, with the pull of a dangerous and complex job. When solving a case in her role as an FBI Agent, one of her strengths is her ability to get into the mindset of a suspect and root out their true intentions. As the game progresses, we learn alongside her that it's more than intuition, and that she has unparalleled and seemingly genetic supernatural skills. While the game answers some of the questions we had about Saga, the players walk away from the experience wondering more about a key figure in her life, her mother, Freya Anderson. 

Screenshot by GameRant

After players finished the game, community theories immediately began to spread online about Saga's parentage, particularly that of who Saga's father actually was. A popular theory was that she is the daughter of Mr Door, a mysterious entity seemingly trying to help Alan, the manuscript page “Odin Loses An Eye” fuelling that speculation. We know he's no longer in the picture, and not yet dealt with in the story. There's more detail in the mother's story though; that after Freya left Bright Falls, she seemingly cuts off her family, raising her daughter by alone. As a result, Freya becomes a mystery herself, one who was aware of the Dark Presence and Saga's powers but sought safety for her child. She's also hesitant to reveal Saga's true nature, despite knowing. 

As well as there being mystery behind her motivations and her life in and after Bright Falls. There's also a certain mystery in what Freya looked like. In Alan Wake 2, we see a small glimpse of her in an old photograph. In the picture, she is holding baby Saga bundled in her arms, her back slightly towards the camera, as she stands alongside Tor and Odin. This is the only time we get a true glimpse of her.

It's these mysteries that surround Freya that makes her the perfect character to delve into deeper, and that's exactly what Yasmin did!

In a five-part series exploring the character, Yasmin has breathed life into the human side of the myth, giving Freya her own identity while staying true to the Alan Wake lore. Among many other elements, her stunning guide explores the types of clothes that she would wear, muted autumnal colours and seemingly supporting her grandfather's old band despite the dangers forcing the family to separate. Across Yasmin's portrayal of Freya, there's a similar thread; a strong sense of family and the unwillingness to completely lose contact with her heritage. An interesting balance between what she cannot say but can express. It also features in a locket that Yasmin imagined her for, engraved with old Norse runes and securing photographs of her family inside. 

As we know so little about the character, we can only guess her intentions. Whether she left in fear of the Dark Presence, later even going so far as to deny that her daughter had gifts? Maybe she was angry with her family over the deal and her denial was another separation? Or perhaps she was just a mother who realised that Saga would be in danger and ensured her safety, potentially taking her off the table for any gamble over supernatural forces? Through Yasmin's interpretation, it's more the latter; Freya feels more sympathetic and pulled between two worlds; her future with her daughter and the family she left behind.

In addition to being an in-depth look into Yasmin's version of Freya, her exploration is paired with beautifully created realistic artwork with each small element carefully bringing to life the overall look and vibe of the character. Even before learning who she took inspiration on for the actor, I could instantly recognise her, though it's not a straight comparison; it's not the actor dressed as Freya but how she would be immersed in the role. Combined with the exploration of the hair and fine details of the locket, bringing in Norse mythology, and ensuring that Freya's identity remains through each small piece. 

What I love about the work is how detailed and nerdy everything is, it's clear that Yasmin took care and time into finalising her version of Freya, and the final result is absolutely breathtaking. It feels like pages straight out of the Alan Wake 2 art book. Yasmin kindly agreed to talk to us about her work, you can check out our conversation below!

We would love to learn more about you! Tell us about yourself and your art journey.

My name is Yasmin, I’m 28 years old, originally from Brazil and currently living in Finland. I’m a concept artist with a lifelong passion for games and visual storytelling ever, since I was a kid, art and gaming have been a part of who I am. I also hold a degree in Fashion Design, which I earned while living in Italy. Right now, I work temporarily in a factory, but every free moment I have is dedicated to building my creative portfolio. It’s my way of staying connected to what I love and pushing toward my dream of working in the gaming industry. When I’m not drawing or designing, you’ll probably find me playing games, cooking, streaming on Twitch, or out hiking through the forest to recharge. I also love to travel and take tons of photos not just for the memories, but because they feed my imagination and often spark new ideas for my art.


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What's inspired you to create a project centred around Freya Anderson?

While playing the Return 5: Old Gods chapter in Alan Wake 2, the moment Saga began uncovering the truth about her mother’s family. I became deeply curious about Freya, that mystery stirred my imagination, and from there, the idea to create a character concept of her was born. I wanted to visualize who she might’ve been, how she could've looked and existed within the world of Alan Wake. While drawing, the song Anger's Remorse became a huge emotional anchor for me. The lyrics reflect so much of Tor’s guilt and grief for pushing Freya away.


What different areas of the character did you want to explore going in?

Since the game offers only a few glimpses of Freya, I allowed my creativity to roam freely. I built her appearance and outfit designs from fragments, like the Anderson family portrait found in the Valhalla Nursing Home. For Freya’s face and essence, my muse was the actress Mädchen Amick, who played Shelly in Twin Peaks. As a huge fan of the series and knowing how much Twin Peaks influenced Sam Lake’s vision of the world of Alan Wake. Then I thought, why not take inspiration from it too?


Was there anything that surprised you when you began to explore the character? For instance, something that you learned about Norse mythology that you didn't before, or a new interest that you fell down the rabbit hole when researching?

I’ve always been fascinated by mythology especially Greek and Egyptian, but Norse? I hadn’t truly explored it until I started working on Freya. Before that, it was mostly just glimpses through movies, series, and playing games like the recent God of War saga, where that ancient, powerful culture is so vividly brought to life. When I started thinking about how to express Freya’s mythological side, I knew I wanted to create something that could hold meaning. That’s when the idea of a necklace came to me, I imagined it as a powerful artifact, the kind of item that feels like a missing piece of the puzzle. In Norse mythology, the goddess Freya wears the Brísingamen, a necklace that holds an amber stone. I used that as my base, but I wanted to infuse it with more layers. So I combined with the Triskele, also known as Odin’s Triple Horn. And to complete it, I engraved Saga’s name in runes within the amber. Not just as a symbol of the family’s origin, but a powerful way to show the deep, unwavering love of a mother for her daughter.


Do you have any upcoming projects lined up?

Right now, I’m working on several projects, some directly inspired by the world of Alan Wake. No spoilers just yet 😅, but I hope to share them soon. I’m also developing original characters rooted in cyberpunk and sci-fi themes, genres I’ve always found magnetic. There’s something endlessly inspiring about the retro-future visions from 80s and 90s films, those bold predictions about what the 2000s might look like.

And on a more personal note, I’m currently designing my first tattoo: Sarah Kerrigan from StarCraft. That game and that character are monumental to me. Kerrigan is my hero! Maybe one day I’ll add an Alan Wake-themed tattoo to the collection too. Who knows? The darkness always leaves a mark.😁


A huge thank you to Yasmin for her incredible work and for taking the time to talk to us! Apologies it took so long to get this published! Since our interview, she has also created a similar character concept board for Saga's daughter, Logan Anderson.

-- CONSOLE & PC GAMES --

The Control Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.