Remedy was back again with another Remedy Dev Day; an internal developer conference which allows all employees to attend a gaming expo without the need for international travel or personal expenditure.
Throughout the day, eight speakers took to the stage including Anders Holmouist (Technical Director at Sharkmob), Przemysław Marszał (Art Director at 11 Bit Studios), Rodrigo Santoro (Open World Director at Ubisoft Massive), Jaren Peterson (Senior Animation Programmer at Epic Games), Jónas Antonsson (Chief Everything Officer at Raw Fury), Lars Bakken (Design Lead at Bungie), Michael Gill (Producer at Coldwood Interactive), and Joshua Baldwin (Lead Designer at Coldwood Interactive).
Interested to learn how the event is put together? Following last year's event, the studio's Communications Director, Thomas Puha, wrote a guest article for GamesIndustry.biz detailing the process for setting up the event and why the studio views the occasion as an important day. You can check out his article on the GI site, HERE.
Photos and tweets from the Remedy Dev Day 2019:
Remedy Dev Day is a conference we organise for our employees every year: we bring in devs from around the world to share their knowledge with us. The third #RDD19 🏰 is tomorrow! Follow it on our Instagram: https://t.co/0Pt7ec9ZyN pic.twitter.com/fwgw3F9WTZ— Remedy Entertainment (@remedygames) April 25, 2019
— Fernando Suárez Peña 🔜 GDC (@FernanKorut) April 26, 2019
Our first speaker at Remedy Dev Day is @lars_bakken from @Bungie, talking about evolving the Dreaming City in @DestinyTheGame #RDD19🏰 pic.twitter.com/BILagElz1Q— Remedy Entertainment (@remedygames) April 26, 2019
After a small break with some snacks and coffee, #RDD19 programme continues! ☕️ @MFGill and Josh Baldwin just took over the stage - they will be talking about the design process of @unravel_game. And just in case you didn’t notice, Josh has an amazingly cool pair of sneakers. ✨ pic.twitter.com/E8SuSH9hKS— Tanja Lankia (@TanjaLankia) April 26, 2019
The third @remedygames Dev Day is coming to an end, what a day it has been! 🔥 Even from a non-developers point of view this event has been very insightful and thought-provoking - it’s all about making games after all. 🎮 #RDD19 pic.twitter.com/jAY2ydzLsH— Tanja Lankia (@TanjaLankia) April 26, 2019
Jonas Antonsson’s talk at Remedy Dev Day 👌 “ We only want to make games with a message. We started to make a game without a message and it sucked. “ #rdd19— Brooke Maggs ⚡️ (@Brooke_Maggs) April 26, 2019