Over the past few months, Remedy and 505Games have been posting little behind the scenes snippets of the progress they've made on Control. Today they uploaded their latest test; making sure Jesse's facial animations smoothly flow from one expression to the next.
Official Write-Up
The first part of the video is a what we call a "wrinkle training map". We are "training" Jesse's head mesh to go from one facial expression to another. The following part of the video is Jesse's full in-game model rendered in real-time.The test video concludes with a closer look at the protagonist character model including detail on the jacket and hair style. Check out the demo below!